📢 Gate Square #Creator Campaign Phase 2# is officially live!
Join the ZKWASM event series, share your insights, and win a share of 4,000 $ZKWASM!
As a pioneer in zk-based public chains, ZKWASM is now being prominently promoted on the Gate platform!
Three major campaigns are launching simultaneously: Launchpool subscription, CandyDrop airdrop, and Alpha exclusive trading — don’t miss out!
🎨 Campaign 1: Post on Gate Square and win content rewards
📅 Time: July 25, 22:00 – July 29, 22:00 (UTC+8)
📌 How to participate:
Post original content (at least 100 words) on Gate Square related to
Since the launch of TON casual game BANANA, the number of users has exceeded 8 million.
Odaily Planet Daily News Officially announced that BANANA, a casual game powered by the CARV protocol, has surpassed 8 million users since its launch four weeks ago, and has become one of the most popular mini-games in the TON ecosystem. Since its launch on July 27th, BANANA has attracted over 8 million users, with daily active users reaching 1 million. The game has accumulated over 1.8 million bound accounts, and players have completed over 73 million tasks. CARV's Chief Rise Officer, Leo Li, said, 'The milestone of 8 million users fully demonstrates the tremendous appeal of incentive games on the TON platform. This is not just a rise in numbers, but also a strong proof of setting new standards in the field of game data empowerment. We are committed to building a transparent and fair data ecosystem, bringing win-win results to business partners and the gaming community, and BANANA is leading this transformation.'